"Somebody who is the best combination you can have is somebody who's level one and they have 99 favor," Harper explained, "because they are actually stronger than somebody who is permanently level 99." If you die with favor on-hand and not spent, however, you lose it. Or, you can gamble and simply hold it for an extra boost. ![]() Perhaps the biggest thing you stand to lose, however, is "favor," on which the game's leveling system is built on.įavor is earned by killing enemies, exploring and so forth and can either be used to upgrade your stats permanently. The game has a roulette system that could help you with an extra buff, though it's more likely to break a weapon or cast a debuff. When you die in Eitr, there's a consequence. We're hardcore gamers, and we don't like simple games." But if it challenges me, even if I didn't like, I'd still give it a go because I'd like to be persistent. If it bores me within the first five minutes, there's a good chance I'll turn it off. We get bored - we have short attention spans. "We want a game that challenges us and is a challenge that's worth playing. "We like games that are hard," Harper said. ![]() Harper and Wright expect players to die "all the time," but that's part of the appeal. Enemies are unrelenting in battle, and bosses are monumental challenges to tackle. ![]() The game has been likened to franchises like Dark Souls and Diablo, and for good reason. Eitr 's shield maiden has a tough journey ahead of her.
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